

Starting from 48 euro one promises beside digital bonus contents (soundtrack, Artbook and weapon manual) also alpha access.
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Who wants to support the game, will receive for about 37 euros a copy of the final game for Windows and access to closed beta. If 1.5 million dollars come together, the developers want to submit a second campaign later than DLC. The next target is a cooperative playable campaign within reach. Also, the implementation of a multiplayer mode is now funded.
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In addition one should be able to fight about in a Skirmish mode free battles against computer opponents. Now about cinematic cutscenes are being implemented. The high volume of financing should bring "Iron Harvest" additional features and modes. In addition, you should pay attention to the specific strengths and weaknesses of the units. Both buildings and other structures are destructible. Similar to titles such as Close Combat, you can take advantage of the terrain and use coverages. For this purpose one wants to offer customization possibilities – for example, the equipment of infantry with different weapons.Īlthough there is basic construction, the focus should clearly be on strategic class before unit mass. The factions should be aware of their repertoire of fighters and machines differ. Gameplay from the pre-alpha version of "Iron Harvest". There are other heroes on hand, equipped with special units or special weapons. For Saxony, the experienced commander Gunter must prove his skill. Spy Olga plays an important role for Rusviet, sniper Anna moves for Polania in the field. In each case one follows the fate of a main character, who also appears in the battles himself and has special skills.

The game is set to feature three single-player campaigns, each dealing in about 20 hours of play. Three powers face each other in the renewed conflagration: the Saxon empire, the great but industrially advanced loser of the first war, the Republic of Polania, a partly occupied agricultural state that wants to transform itself into military power, and Rusviet, a large and war-torn empire with lots of resources nearing an internal power struggle. However, just two years after the Great Controversy, peace is already in danger again. Their remnants still collect peasants from their fields, they have been given the name "Iron Harvest". For the first time, humanity had created powerful machines to fight against each other. "Iron Harvest" moves the player to 1920 and rewrites the story. According to the current roadmap, the game will be released in December 2019 for Windows, Xbox One and Playstation 4. Originally, you wanted to collect $ 450,000. Kickstarter alone currently holds about $ 950,000.Īccording to Ketchraq's calculation alone, over 1.3 million could even come together here. With pre-orders on the website and the promises from the ongoing Kickstarter campaign is now almost $ 1.1 million.
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